
SPEAKERS TO BE ANNOUNCED SOON - STAY TUNED!
Once an afterthought, accessibility in games has recently proven itself a powerful creative tool. From subtitles that tell their own stories, to blind and deaf modes that benefit everyone, accessibility has become a space for innovation as much as inclusion.
Join our panel of designers, researchers, and advocates as we dive into how games are blending art, empathy, and science to reshape what it means to make games for everyone - and how it can be done better. The panel will cover:
More details are coming soon.
This event is proudly hosted by the Surrey Research Park, the University of Surrey, and its Games And Innovation Nexus (GAIN) program.